| Archeon's Mapper Application | |
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Archeon
Posts : 12 Join date : 2008-07-26
| Subject: Archeon's Mapper Application Sun Jul 27, 2008 9:47 am | |
| I am Archeon and i have a HeartFilled Speach Right Here I would like to be a mapper because i would like to be able to help people with the maps and houses on Darzu. I am 16 year old Male who currently lives in Plum, Pennsylvania. I am a very responsible person and have access to the computer atleast 14 hours a day. I would be a good Mapper because i am patient and able to listen to others. no matter how big the demand i will do my best to Fulfill it. I Was in the Big Brothers/Big Sisters Program and believe that if i were to become a mapper... i would be able to apply those skills into helping other players. My Main Email Adress of Reach is slayerx@mail.org My Main IM Adress of Reach is swordboy180@yahoo.com Thank you for your time... Richard My InGame name is Archeon Here are some Maps iv Made I Gave the House a Moldy Look on Inside from all the Water... i thought it was a Nice Addition
Last edited by Archeon on Mon Jul 28, 2008 2:10 am; edited 4 times in total (Reason for editing : Added New Maps!) | |
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Admin Admin
Posts : 18 Join date : 2008-07-24
| Subject: Re: Archeon's Mapper Application Sun Jul 27, 2008 9:19 pm | |
| Make a few maps Here and post them in your app. | |
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NoMoreAngels
Posts : 31 Join date : 2008-07-24 Age : 35 Location : Australia
| Subject: Re: Archeon's Mapper Application Mon Jul 28, 2008 2:10 am | |
| Constructive criticism:
You need to apply shadows/ shading where appropriate.
Also the boardwalk has no pylons underneath it. And there are a few tile errors on the second map.
Work on your 3D effects. Both inside and outside of the building appear flat.
Keep it up. | |
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Admin Admin
Posts : 18 Join date : 2008-07-24
| Subject: Re: Archeon's Mapper Application Mon Jul 28, 2008 2:12 am | |
| needs a roof, the building is very 2D | |
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Archeon
Posts : 12 Join date : 2008-07-26
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NoMoreAngels
Posts : 31 Join date : 2008-07-24 Age : 35 Location : Australia
| Subject: Re: Archeon's Mapper Application Mon Jul 28, 2008 2:21 am | |
| Here are some simple mapping tips for you to take in. Your design on the left, mine on the right: It's simple fixes like this that make a good map/ mapper. | |
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Archeon
Posts : 12 Join date : 2008-07-26
| Subject: House Mine! Mon Jul 28, 2008 2:40 am | |
| Here is the Middle of the House Mine The Top The Left The Right and Yeah... its sorts 5:00 A.M. Here so... im gonna just go to sleep now? Post more replys and ill look tomorrow after Work thanks your loyal Readers! | |
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Admin Admin
Posts : 18 Join date : 2008-07-24
| Subject: Re: Archeon's Mapper Application Mon Jul 28, 2008 2:50 am | |
| uhmm thats the same map.. and your "pathway" is broken rocks... so rocks will fill in and you dident pay ANY attention to NMA's tips...and they are very useful tips
Last edited by Admin on Mon Jul 28, 2008 3:15 am; edited 1 time in total | |
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NoMoreAngels
Posts : 31 Join date : 2008-07-24 Age : 35 Location : Australia
| Subject: Re: Archeon's Mapper Application Mon Jul 28, 2008 2:56 am | |
| Please don't post any more maps until you've taken/ implemented my advice. There is room for improvement. | |
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Vicar
Posts : 15 Join date : 2008-07-28
| Subject: Re: Archeon's Mapper Application Mon Jul 28, 2008 10:11 am | |
| i agree with NoMoreAngels (you gave him the advice i was going to give him) the key thins to remember about mapping *Shadows (make sure they all go the same way lol *no confused sun*) *Maps line up (say your walking in a town and see a tree on the edge of the screen there better be the other half on the other side of the screen to lol, also make sure people dont end up on blocked tiles...) and for the mining tiles.. work on something like this) *use your imagination (like when you go into buildings make it so you see part of the roof and some of the out side thats around the house) | |
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Matt
Posts : 40 Join date : 2008-07-27 Age : 31
| Subject: Re: Archeon's Mapper Application Mon Jul 28, 2008 11:17 am | |
| Richard Look at the examples given to you and try new things like combining diffrent tiles for diffrent stuff. But i feel you have the ability to get much better just try. Good luck =D | |
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Vicar
Posts : 15 Join date : 2008-07-28
| Subject: Re: Archeon's Mapper Application Sun Aug 10, 2008 8:37 pm | |
| just remember shadows are your friends look at these and try to simulate; Dept, Height, Diversity, and Practical nice (i.e. like walking into the house and your looking down upon it you see what you would out side just magnified) Look at these examples: ____________________________________________________________________ ____________________________________________________________________ ____________________________________________________________________ | |
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Matt
Posts : 40 Join date : 2008-07-27 Age : 31
| Subject: Re: Archeon's Mapper Application Wed Aug 20, 2008 11:11 am | |
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